Page 21 - Use cases and requirements for the vehicular multimedia networks - Focus Group on Vehicular Multimedia (FG-VM)
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of  networking  technologies,  online  radio  and  audio/video  entertainment  services  in  intelligent
            connected vehicles are becoming more and more popular.
            On one hand, traditional one-way broadcasting systems, i.e., FM/AM, terrestrial digital broadcasting,
            and  satellite  broadcasting,  only  support  one-way  transmission  mode.  Hence,  interactive  and
            personalized services can hardly be achieved by such broadcasting networks.
            On the other hand, mobile networks support two-way transmission modes. By using mobile network,
            online  multimedia  entertainment  services  can  be  provided  to  users  to  satisfy  interactive  and
            personalized demands. However, there are three drawbacks:
            1)      In certain situations, the cost of mobile Internet is an important factor impeding the wide
                    deployment of VMNS in intelligent connected vehicles.
            2)      The wireless coverage of mobile networks is not fully guaranteed. For example, the signal
                    strength  can  be  limited  or  non-existent  in  certain  locations,  and,  therefore,  users  may
                    experience a poor connection and experience when at those locations.

            3)      The mobile network can be congested, which impacts the smoothness of online audio/video
                    playback and degrades the user experience.

            7.2.1.1    Converged network empowers migration to more advanced services

            Network convergence transmission takes advantage of the complementary strengths of broadcasting
            and mobile Internet infrastructures to overcome their limitations. Based on the converged network
            transmission  channels,  the  rich  media  contents  and  information  can  be  delivered  to  all  kinds  of
            terminals  in  an  efficient  and  timely manner,  i.e.,  intelligent  connected  vehicles,  personal  mobile
            terminals, etc.

            The VMS retrieves rich media contents from a VMSP through various networks and serves as a local
            infotainment centre. The VMS can not only play the contents locally on the built-in vehicle screens
            and  speakers  but  can  also  share  the  contents  with  passengers’  personal  devices  (for  example,
            smartphones and tablets, using in-vehicle Wi-Fi connections).
            The  VMS  seamlessly  integrates  the  services  received  from  various  broadcasting  networks  and
            bi-directional  networks.  In  particular,  when  the  VMS  is  in-coverage  of  multiple  broadcasting
            networks, it could intelligently select one of the broadcasting networks to receive the service. Such
            choice can be made based on various factors, such as network signal strength, terminal processing
            power, cost, etc.

            7.2.2   Use-cases

            7.2.2.1    Use case A – In-city commuting/native life service as driving purpose
            1.  Satisfy the needs of personalized and two-way interactions.
            2.  Provide undegraded quality of service (QoS) for audio/video streaming services.
            The coverage of cellular mobile network in densely-populated city areas is fairly good. However, as
            more and more users are trying to access the cellular mobile network, the connection speed for each
            user becomes lower and lower. In such a case, mobile Internet by itself could not satisfy the user
            experience.

            7.2.2.2    Use case B – Out-city driving

            Traveling for long distances away from cities using family cars or SUVs during weekends or holidays
            becomes a common trend. In some regions, large population lives outside of the cities and using a
            vehicle  is  a  necessity.  In  environments  such  as  mountain  valleys,  forests  or  deserts,  the  mobile
            network  coverage  could  be  much  poorer  than  in  cities,  which  in  turn  cause  the  degradation  of
            multimedia services.





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