Summary
�1���� Introduction and design goals for HDR television
������� 1.1���� Common misconceptions on HDR
������� 1.2���� System black level determination
������� 1.3���� System white and highlight level determination
�2���� Television system architecture
������� 2.1���� The relationship between the OETF, the EOTF and the OOTF
������� 2.2���� Conceptual TV system showing basic concepts
�3���� The legacy television architecture
������� 3.1���� HDTV as specified in Recommendations ITU-R BT.709 and BT.1886
�4���� RGB floating point HDR-TV system
�5���� PQ HDR-TV
������� 5.1���� PQ system architecture
������� 5.2���� Design of the PQ non-linearity
������� 5.3���� OOTF and OETF
������� 5.4���� Display mapping
�6���� HLG HDR-TV
������� 6.1���� The hybrid log-gamma opto-electronic transfer function (OETF)
������� 6.2���� System gamma and the opto-optical transfer function (OOTF)
������� 6.3���� The hybrid log-gamma electro-optical transfer function (EOTF)
������� 6.4���� Compatibility with SDR displays
������� 6.5���� Traditional colour reproduction for camera signals
�7���� Conversion between PQ and HLG
������� 7.1���� Transcoding Concepts
������� 7.2���� Conversion concepts using a reference condition
at 1 000 cd/m2
������� 7.3���� Cameras using a common OOTF at a reference peak luminance of
1 000 cd/m2
������� 7.4���� Handling PQ signals with greater than
1 000 cd/m2 peak luminance
������� 7.5���� Possible colour differences when
converting from PQ to HLG
�8���� Colour representation for chroma sub-sampling
������� 8.1���� Non-constant luminance (NCL) Y�C�BC�R
������� 8.2���� Constant intensity ICTCP encoding
�9���� Some considerations on the use of high dynamic range in TV image
capture, mastering, distribution and presentation
������� 9.1���� Television image capture, production, postproduction and
mastering
������� 9.2���� Television programme versioning
������� 9.3���� Television programme presentation
������� 9.4���� The typical home viewing environment
10���� Mapping of SDR content into HLG
and PQ
������ 10.1���� Display referred
mapping
������ 10.2���� Scene referred mapping
11���� Conversion practices for camera
and display RGB colorimetry
������ 11.2���� Conversion of
normalized linear colour signals to Recommendation ITU-R BT.2100
������ 11.3���� Conversion of BT.2100
to arbitrary linear colour signals for display systems
References