Policy on Intellectual Property Right (IPR)
�1����
Principles for comfortable viewing of stereoscopic three-dimensional
images
������� 1.1����
Composite factors in perception of stereoscopic 3D images
������� 1.2����
Measures to enable comfortable viewing of stereoscopic three-dimensional
images
����������������� 1.2.1����
Programme production
����������������� 1.2.2����
Viewing environments and display devices
����������������� 1.2.3����
Examples of safety guidelines
�2����
Psychophysical aspects of viewing stereoscopic images
������� 2.1����
Psychophysical aspects
����������������� 2.1.1����
Geometrical relationships and naturalness
����������������� 2.1.2����
Visual comfort and discomfort in viewing stereoscopic images
����� ������������2.1.3����
Visual fatigue in viewing stereoscopic images
����������������� 2.1.4����
Assessment methodology
������� 2.2����
Visual discomfort induced by disparity and motion magnitude of
stereoscopic video
������� 2.3����
The influence of stereopsis and abnormal binocular vision on ocular and
systemic discomfort while watching 3D television
����������������� 2.3.1����
Introduction
����������������� 2.3.2����
Methodology and results
������� 2.4����
The impact of Parkinson�s Disease on discomfort while watching 3D
television
������� 2.5����
Influence of Alzheimer�s Dementia on dynamic 3D perception and fatigue
������� 2.6����
3D viewing and refractive errors in children
�3����
Points to consider for broadcasters to provide comfortable 3DTV
broadcasting
������� 3.1����
Preparation
������� 3.2����
Shooting (acquisition) and editing
������� 3.3����
Verification
������� 3.4����
Broadcasting
�4����
Conclusions
������� 4.1����
Guidance to viewers of 3DTV services
Annex 1� Example notifications given to viewers in Japan
�1����
Notifications when 3D programmes are broadcast on same channel as 2D
programmes
�2����
Notifications that should be broadcast with 3DTV programmes
�3����
Notifications may inform viewers (even though some of these are
basically in the product manual)
Annex 2� Examples of safety guidelines � Korea (Republic of)
�1����
The necessity for safety guidelines
������� 1.1����
Background
������� 1.2����
Typical discomforts
�2����
Viewing guidelines
������� 2.1����
Viewing time and rest time
������� 2.2����
Viewing distance
������� 2.3����
Viewing position
����������������� 2.3.1����
Horizontal viewing position
����������������� 2.3.2����
Right angle viewing position
������� 2.4����
Others criteria
�3����
Viewer guidelines
������� 3.1����
Symptoms caused by 3D viewing on viewers
������� 3.2����
Stereo blindness and stereo abnormality
������� 3.3����
Chronic diseases
������� 3.4����
Age
�4����
Content guideline
������� 4.1����
Setting stereo cameras
������� 4.2���
�Capturing stereoscopic images
������� 4.3����
Captions and Graphics
������� 4.4����
Screen disparity
�5����
Display guidelines
������� 5.1����
Crosstalk in the display
������� 5.2����
Display refresh rate
������� 5.3����
3D glasses
Annex 3� Examples of safety guidelines Italian Health Ministry Circular
Letters
Annex 4� Psychophysical studies on three dimensional television systems
�1����
Key items for psychophysical studies
������� 1.1����
Naturalness and unnaturalness of images
������� 1.2����
Viewing comfort and discomfort
������� 1.3����
Visual fatigue caused by parallax 3DTV viewing
������� 1.4����
Individual differences in the stereopsis function
������� 1.5����
Effect on young people
�2����
Naturalness and unnaturalness of stereoscopic images − Geometrical
analysis of spaces reproduced by stereoscopic images
������� 2.1����
Theoretical analysis of reproduced spaces
����������������� 2.1.1����
Model of shooting/display systems
����������������� 2.1.2����
Depth distance in real space and stereoscopic image space
������� 2.2����
Size distortion
����������������� 2.2.1����
Theoretical analysis
����������������� 2.2.2����
Subjective evaluation tests
������� 2.3����
Depth distortion
����������������� 2.3.1����
Theoretical analysis
����������������� 2.3.2����
Subjective evaluation tests
�3����
Viewing comfort and discomfort of stereoscopic images
������� 3.1����
Parallax distribution and visual comfort of stereoscopic images
����������������� 3.1.1����
Introduction
����������������� 3.1.4����
Subjective evaluation of the sense of presence
������� 3.2����
Visual comfort and discomfort in viewing stereoscopic images
����������������� 3.2.1����
Discrepancies between left and right images
����������������� 3.2.2����
Depth range, distribution and change in parallax
�4����
Visual fatigue in viewing stereoscopic images
������� 4.1����
Experimental results on inconsistency between vergence and accommodation
������� 4.2����
Experimental results on parallax amount and lateral/depth motion
������� 4.3����
Evaluation of fatigue caused by watching 3DTV
����������������� 4.3.1����
Experiment
����������������� 4.3.2����
Results
�5����
Spatial distortion prediction system for 3DTV
������� 5.1����
Introduction
������� 5.2����
Spatial distortion in 3DTV
������� 5.3����
Spatial distortion prediction system for 3DTV
����������������� 5.3.1����
Use cases
����������������� 5.3.2����
System outline
����������������� 5.3.3����
Examples of conditions and simulations
Annex 5�� Results of subjective visual comfort assessment for motion and
disparity magnitude of 3D content � Korea (Republic of)
�1����
Summary and proposals
�2����
Experimental environments
�3����
Subjective measurement of visual discomfort induced by motion
characteristics
������� 3.1����
Visual stimulus
������� 3.2����
Subjective assessment method of visual comfort
������� 3.3����
Experimental results and discussion
�4����
Subjective measurement of visual discomfort induced by depth
characteristics
������� 4.1����
Visual stimulus
������� 4.2����
Subjective visual comfort assessment method
������� 4.3����
Experimental results and discussion
Annex 6� The influence of stereopsis and abnormal binocular vision on
ocular and systemic discomfort while watching 3D television � Korea (Republic
of)
�1����
Summary and proposals
�2����
Abstract
�3����
Participants and methods
�4����
Results
�5����
Discussion
Annex 7�� The influences of Parkinson�s diseases on dynamic 3D
perception and fatigue� while watching 3D television � Korea (Republic of)
�1����
Introduction and study results
�2����
Summary and proposals
Attachment� Subjects and methods
Annex 8�� Visual discomfort induced by the binocular disparity of
stereoscopic video � Korea (Republic of)
�1����
Introduction and study results
�2����
Summary and proposals
Attachment�� Results of subjective visual comfort assessment for
disparity and motion depth magnitude of 3D content
�1����
Experimental environments
�2����
Subjective measurement of visual discomfort induced by disparity
characteristics
������� 2.1����
Visual stimulus
������� 2.2����
Subjective assessment method of visual discomfort
������� 2.3����
Experimental results and discussion
Annex 9� Liaison statement to the WHO
Working Party 6C
Annex 10� The Influence of Alzheimer�s Dementia on dynamic 3D perception�
and fatigue while watching 3D Televison
Annex 11� The role of 3D Television in terms of refractive errors in
children
�1����
Normal subjects
�2����
Subjects with exodeviation